I have a passion for coop and narrative gameplay, a user-centered and methodological structured approach, and ten years of hands-on game development experience.
GAMES
Company: Level Up Garage
Released: 2021
Platform: Google Play & Apple Store
Role: Game Lead
Contribution: Design of core concept, core loop, and meta system design, retention design & leading the development process.
Stikbold! – A Dodgeball Adventure
Company: Game Swing
Released: 2016
Platform: PC, Mac, PlayStation 4, Xbox One & Nintendo Switch
Role: Lead Designer
Contribution: Design of core concept, level design, narrative design, boss battle design, user test, and showcasing.
Company: Duck and Cover Games
Released: 2015
Platform: Google Play & Apple Store
Role: Game Designer
Contribution: Background research, design of the core concept, narrative design, and level design.
JAMS & PROTOTYPES
Where: Game Swing
When: 2018
Contribution: Concept design, narrative design, and showcasing.
Where: Game Swing
When: 2017
Contribution: Design, test, and level design.
Where: Nordic Game Jam
When: 2016
Contribution: Design and presentation.
Where: Roskilde Festivals Art Zone
When: 2014
Contribution: Design, setup, and exhibition.